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Brute Force |
Attack |
Boosts the firepower of all sites, increasing their overall damage output by 15% |
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Killshot |
Attack |
Improves the accuracy of all sites, increasing their critical hit chance by 5%, allowing them to land more powerful strikes against enemies |
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Extra Credit |
Economy |
Gain 15% more credits whenever an enemy is destroyed, boosting your resources and allowing for faster expansion and upgrades |
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Increased Damage |
Ability |
Increases the damage output of all offensive player abilities by 15% |
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Quick Thinking |
Ability |
Reduces the cooldown of all player abilities by 10%, allowing for more frequent use of abilities and giving you greater flexibility in adapting to the battlefield |
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Rapid Deployment |
Utility |
Reduces the construction time of all sites by 50%, allowing faster deployment across the battlefield |
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Rangefinder |
Attack |
Extends the effective range of all sites by 15%, enabling them to engage enemies from a greater distance before they get too close |
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Deep Impact |
Attack |
Enhances the armor piercing capability of all sites by 15%, allowing them to penetrate enemy defenses more effectively and deal greater damage to armored targets |
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Cash Flow |
Economy |
Increases the output of all economy sites by 15%, boosting the generation of resources and credits |
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Wolf of Wall Street |
Economy |
Reduces the cost of all items in the black market by 20%, making it easier to acquire crafting components, sites, and abilities |
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Salvage Crew |
Economy |
Enemies have a 15% chance to drop additional metal scrap upon destruction, providing you with extra resources for crafting advanced ammunition |
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Ability Chain |
Ability |
Using an ability reduces the cooldown of all other abilities by 5%, enabling you to activate abilities more frequently |
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Minefield Mastery |
Ability |
Boosts the damage of each mine in the Landmines ability by 50%, making your explosive traps more lethal and effective against enemies |
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Day Trader |
Ability |
Unlocks the Market Trading ability: Sells stocks on the market to earn credits |
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Optimized Grid |
Utility |
Reduces the Power Consumed of all sites that require power by 15%, helping to maintain a more efficient and balanced power grid |
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Shield Generators |
Utility |
Each site is equipped with a shield generator, granting a 5% chance to absorb incoming attacks without taking any damage |
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Slowing Attacks |
Attack |
Each attack from sites applies a slowing effect to enemies, temporarily reducing their movement speed and giving your defenses more time to engage |
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Call to Arms |
Attack |
Temporarily boosts the damage output of all sites by 5% for a short duration after any ability is used |
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Quick Fire |
Attack |
Increases the rate of fire of all sites by 5%, allowing for faster and more consistent attacks |
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Barter Mastery |
Economy |
Reduces the Market fee by 20% when selling items in the Market, allowing you to retain more credits from each transaction |
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Hoarder |
Economy |
Increases the drop rate of rare items slightly, increasing your chances at finding more valuable drops during battle |
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Reduced Taxes |
Economy |
Reduces the cost of building and upgrading sites by 15%, allowing you to expand and improve your defenses more efficiently |
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Fast Cash |
Ability |
Unlocks the Fast Cash ability: Guarantees double credits drops from all enemies for 10 seconds |
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Wave of Destruction |
Ability |
Upgrades the Landmines ability by enabling mines to float on water, allowing them to be deployed in aquatic areas and affect enemies crossing water based paths |
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Triple Threat |
Ability |
Upgrades the Rocket Strike ability to fire three rockets instead of one, significantly increasing its damage output |
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Reinforced Structures |
Utility |
Increases the base hitpoints of all sites by 15%, improving their durability and allowing them to withstand more enemy attacks before being destroyed |
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Repair Drones |
Utility |
Deploys repair drones to all sites, gradually restoring hitpoints over time. This passive effect ensures that sites recover from damage during combat, providing sustained support for longer lasting missions |
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Modular Energy Cells |
Utility |
All power sites generate 15% more power, boosting the overall energy output of your infrastructure to power more advanced sites |
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Breakthrough Engineering |
Utility |
Increases the effectiveness of all support sites by an additional 5%, enhancing their ability to improve the performance of all sites during a mission |
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Infinite Reserves I |
Attack |
Provides unlimited ammunition for all Tier I military sites |
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Venture Capitalist |
Economy |
Provides an additional 10% starting credits at the beginning of each campaign stage. This extra financial boost allows you to invest in more sites or early upgrades |
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Secret Supplier |
Economy |
Unlocks access to exclusive, high tier items on the Market. These rare and valuable items are not available through regular channels |
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Death from Above |
Ability |
Unlocks the Bombing Raid ability: Calls in a strategic aerial assault unleashing a barrage of bombs within a target area |
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Fear the Reaper |
Ability |
Adds 10 extra bombs to the Bombing Raid ability payload |
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