Release Notes
v0.4.2 - UX Improvements and Tier 2 Site Balance Changes (December 3, 2025)
Status: 🟢 Live on Steam Playtest
New Features
- New Damage/Crit popups
- Add hotkey and icon for quitting the game from the play menu using a controller
- Add dialogue container mission markers for better user experience during mission intros
Balance Changes
- Nerf Missile Launcher Racking System upgrade from 50% -> 15%
- Increase Tesla Coil damage from 20 -> 50
- Increase Plasma Gun damage from 100 -> 150
Bug Fixes
- Fix issue with Infinite Reserves (Tier 1) skill showing infinite icons for Tier 2/3 sites
- Fix issue with hitpoints bars color being affected by range ring decals
- Fix issue with Tesla Coil damage sparks lagging behind units
- Fix issue with buying items in the market with the Wolf of Wall Street skill learned
v0.4.1 - Controller Improvements (November 29, 2025)
New Features
- Added Pause When Unfocused setting (default to true) that will pause the game when the window loses focus or the Steam overlay is actived
- If using a controller, automatically pause the game if the controller disconnects
Bug Fixes
- Add controller hotkey for Reset To Defaults button in settings pages
- Fix the rotation of build sites on Greenwood Shoreline
v0.4.0 - Rolling Hills (November 19, 2025)
New Features
- Added 8th campaign level: Rolling Hills
Balance Changes
- Buff IFV
- Increase hitpoints from 3000 -> 3500
- Increase damage from 50 -> 100
- Increase range from 40 -> 45
- Increase armor from 40% -> 45%
- Increase Pillbox damage from 44 -> 45
- Increase power usage of Field Tent from 200 -> 400
v0.3.0 - Dusthorn Canyon (November 9, 2025)
New Features
- Added 7th campaign level: Dusthorn Canyon
Balance Changes
- Remove most APCs from Harborview District
- Reduce resources needed to craft Rockets and Flak Shells
- Reduce credits given by Hidden Caches from 1000 -> 500
- Add 200 extra starting credits on Verdant Anchorage
Bug Fixes
- Fix issue with Flak Cannons doing double damage
v0.2.0 - Harborview District (November 7, 2025)
New Features
- Added 6th campaign level: Harborview District
v0.1.2 - Log Exporting and Balance Changes (November 3, 2025)
New Features
- Added logging and log export button to Settings for bug/crash reports
- Added skip button to character dialogues
Balance Changes
- Pillbox
- Buff base damage from 40 -> 44
- Nerf crit chance from 3% -> 2%
- Rocket Strike Ability
- Rockets now always travel the same distance for more consistent timing
- Switched the positions of the Ability Chain and Triple Threat skills in the Skills Tree
v0.1.1 - Sunflare Dunes (October 31, 2025)
New Features
- Added 5th campaign level: Sunflare Dunes
v0.0.3 - Bug Fixes (October 29, 2025)
Bug fixes
- Disallow controller focus on Quit button in Pause Menu when Settings menu is open
v0.0.2 - Playtest Launch (October 28, 2025)
New Features
- Initial public playtest release
- Includes first 4 campaign levels: Verdant Anchorage, Greenwood Shoreline, Sidewinder Pass, and Graywake Reach